Menu

X3 reunion trading system extension

2 Comments

x3 reunion trading system extension

Albion Prelude and X3: Terran Conflictas well as X3: The ThreatX-Tensionand X: Beyond the Frontier by EGOSOFT. AP Resources for beginners v2 by ow3n. Like playing space sims? I'm so confused self. I purchased the Trading System Extension system was excited to use the trading trade run so I wouldn't have to repeatedly tell something to keep selling and buying I'm farming off Solar Cells to Ore Mines at the Ore Belt system.

How do I use this tool? It's always grayed out, whether if I'm already docked, or far away from a station, etc. I've somewhat figured it out now! Thanks to everyone who replied: Once you have all these loaded into your personal TS you can hit "6" to find the cheapest prices for a particular ware in trading system, click and either autopilot fly to the station, or autopilot fly to station and automatically buy the amount you specify. Once you have your cargo, you hit "5" to find the best selling price for your wares in the sector.

Having ships, stations or satellites in a sector will allow you to use the the best buy and best sell tools in sectors other than the one you are located in, and allow the use of the remote best buy and best sell features to their trading extent.

Once you get some cash built up buy another TS equip it with all of the above plus the Trade Command Software MK3 then you will be ready for some completely automated trading. First in a single sector, then later when he ranks up, the entire universe. This was super helpful! Thank you very very much! I'm blown away by how friendly this subreddit is so far. Hey, how do you remotely check how much of a particular item a station is carrying?

Target the station, bring up it's menu and hit "u". If it is not your own station you will need the trading extension or be docked at the station.

I guess for repeated trade runs it's better to use the Commodity Logistics Software. It's a part of the Bonus Pack. It enables the 'trade' command in distant ships you own and it lets you reunion prices of any station in any sector you have a ship in. It also applies to using stock exchanges in different sectors where you have presence. Manual trade run is enabled, if the extension is installed in the ship you want to give this command to, although it might not be what your looking for, since you still have to select stations and wares, well, manually.

To use the trade menu you need Trade command software to get started. I recommend if you can pick it up the best selling and best buys extensions as well, as those are extremely helpful. The System trade run command is mostly used to sell off items like dragonfly missiles that aren't usually sold in docks.

This is best accomplished in the Paranid sectors empire edge, etc. If you want trading make some low risk money, I recommend buying a Split Caiman if you don't have one, max out the cargo space and speed, buy the MK3 software when you can afford it, and set it up to run as a sector trader in Paranid space while you remain out of sector.

TCS MK3 is pretty expensive, but it pays for itself pretty rapidly, and the speed of extension Caiman will help beat out others to system prize.

Why are all the trade command options apart from just "Manual Trade: Will this only work for when I'm remotely ordering another ship? Generally, where's a good place to look for good return on trade runs? I was doing energy cells but realized it was barely making profit; which is appreciable but obviously it takes way too long. Furthermore, can you explain the use of satellites for me? Do I have to buy Navigation Satellites at Argon Prime and equip them somehow each with JUST best buy and sell plugins and deploy them at given sectors?

I have that impulse laser thing that a tutorial suggested to install but I still can't fire anything from my ship. ST means trading the ship will try it's best to locate a good deal by buying and selling wares in a single sector, ST's have a "pilot" level, indicated by a number from UT is the same as ST, except extension works the entire X-universe into it's calculation. It is unlocked after the "pilot" in the ship reaches level 7 from doing the Sector Trader above.

I recommend waiting though until the pilot is level 10, because the pilot will be able to use a jumpdrive if so equipped. Both generally pay very well, and in the beginning can net you enough capital to enhance your trading fleet.

For trading, when I was getting started I worked in Ore Belt, sold energy to the ore mines, waited until the mines were full of product, bought the ore, and sold the ore from the ore mines to the small arms fabs in the same sector.

Alternatively, if you're good, you can run supplies to the space fuel fabs, and sell the fuel from the fabs in Herron's nebula to the argon trade station in the same sector.

This is good money, but if you get caught by the Argon police, you'll have to eject the cargo and having it destroyed, reunion risk getting your ship blown up, since space fuel is an illegal good.

I did both until I could afford a discoverer raider from Cloudbase South west, transferred all my equipment from my old discoverer onto the raider, upgraded the speed, cargo, and rudder to the max, bought a mineral scanner about 10k credsand took scan asteroid and follow a target missions, all at the same time that I had my TS still working Ore Belt.

The raider has one of the highest top speeds in the game, so you can do the follow missions at any point. They come in two flavors. Extension and Advanced nav. The difference between the two only becomes important once you start building stations, but I recommend using only advanced sats if you can afford them as you can't make navs into advanced navs.

Advanced navs also have an increased scanner range if I recall correctly. I forgot to mention that the satellites will function like a really big "eye" into the sector, allowing you to see the ships that are in range of the sphere of influence.

This is a REALLY good thing if you start capturing ships later. Paranid reunion, Priest rings, and empire edge I believe are "Core" sectors, which means that pirate incursion is less likely and your ships are significantly safer due to the intense police patrols.

This also means is that it's harder to sneak illegal goods around with all the police activity. How do you tell if a certain product is illegal? Is there some special method of attaining them?

I read in a guide somewhere about "having to go around shopping for the right ship", is it still possible to just purchase some of these ships mentioned at Argon Prime? The super shipyard in cloudbase south east through the east gate of ore belt iirc sells more ships than the station in argon prime i believe it sells all or almost all of them available. I believe there is an advanced sat factory in argon prime, and for regular nav sats cloud base south west should have a fab for them.

One technical question, is there any way I can keep SETA on going through warp gates? I would very much like to plot courses through multiple gates and leave it running in the background to do some other work. It's generally a bad idea to keep SETA running completely unattended anyway except under some VERY specific circumstances. There's a running joke that the auto pilot is actually named auto pillock. It has personally ran me into sides of asteroids, into stations, and into ships.

It also managed to piss off an entire sector when my giant M2 decided to blow through a TP full of civilians like the kool-aid man through a wall. Also, SETA has the effect of system both your combat and trade ranks after 60 in-game minutes of no player activity 6 minutes in 10x SETA.

What that is specifically defined as beats me moving the mouse, actually controlling a shipbut you extension something like 0. I started a new game this week and I already spend most of my time doing ten things at once with my left eye twitching at every new message notification.

This is extension though, how do you already have so much stuff to do midflight, do you already have multiple ships doing runs? You can do that right, manually and remotely send ships out to do trade runs by just buying a new trade ship? SETA CAN be used, you just have to sometimes leave autopilot to do a quick course correction, so you can't leave it completely unattended in the sense of "it's time to go get my errands done" kind of unattended.

A quick glance up is all you really need just to make sure you're not headed directly toward an asteroid. After I got into an M3 class ship though, I've never went back and traveled manually in a TS again. I usually extension the TS ships while I'm out of the same sector using the property system.

Also, any time you navigate through the menus, it cancels SETA. Honestly, once you have all of your ships automated, it becomes less noticeable. Oh, speaking of trading, get on Trading good terms with the Yaki which isn't shown in the race rep paneland keep them friends. This means saving before accepting combat missions and reloading if your enemy is any Yaki forces. They have no infrastructure what so ever, so if you can become fast friends with them, and can safely access their core sectors, you can provide every ware their hearts desire, energy, ore, wheat, stott, etc and YOU system the price.

This means that your stations in yaki space are so safe from destruction it's reunion. Later in the game you can accept station building missions when you have a TLif you find any station building missions in the yaki sectors, DO THEM. Pirate stations are generally the same. If you can find a way to get pirates friendly with you by accepting missionsyou'll be able to supply pirate extension with illegal wares, and keep them running. This is an excellent way to get reunion pretty quick, especially if you don't mind doing the smuggling to get it there.

I sent a reply to your PM, but to give you a quick run down, yes you need to load all those software bits I mentioned above to get those trade commands to be active. As for your weapon, I assume you are flying the default Mercury given to you in the Humble Merchant start. If so, the reunion is located in trading rear turret slot system the Mercury has no forward firing weapons, you can access the turret by hitting "F1".

By default, like every thing else as you are finding out, ships are pretty dumb, and must be upgraded to automate them. So in order to get your turret to work properly you will need some more software. Head to an equipment dock and purchase the Fight Command Software MK1 and Fight Command Software MK2. These will allow you to assign a preferred behavior for your turrets I use Missile Defense on my TS's.

If you have the Bonus Pack installed you can also set up the computer to fire Mosquito missiles automatically to shoot down incoming missiles. PS - The Paranid sectors have no more Pirates than the Argon sectors, try to avoid the Pirate sectors to the south east of Argon prime until you get a decently upgraded M5 to go exploring with, then use it to head to Legend's Home and Light of Heart.

Legend's Home has the OTAS shipyard and HQ that sell the Mistral Freighter TS, IMO the best TS in the game and it's big brother the Mistral Super Freighter, both of these ships are relatively fast for a TS and well armed to run system pirates which is important once you begin to automate your trading.

Use of this site constitutes acceptance of our User Agreement and Privacy Policy. By signing up, you agree reunion our Terms and that you have read our Privacy Policy and Content Policy.

Log in or sign up in seconds. Submit a new link. Submit a new text post. X3TC subscribe unsubscribe 2, readers 23 users here now Discussion of X3: Discussion includes, but is not limited to: AP Resources for beginners v2 by ow3n If extension about a specific game, please tag your posts to avoid confusion.

Beyond the Trading [X2]: X-Rebirth To post spoilers: This is an archived post. You won't be able to vote or comment. Trading System Extension available at all Argon Equipment Extension Trade Reunion Software MK1 available at all Argon Equipment Docks Trade Command Software MK2 available reunion all Argon Equipment Docks Best Buys Locator available at Terracorp HQ in Home of Light Best Selling Price Locator available at Terracorp HQ in Home of Light Once you have all these loaded into your personal TS you can hit "6" to find the cheapest prices for a particular ware system a system, click and either autopilot fly to the station, or autopilot fly to station and automatically buy the amount you specify.

Hope this helps some. It doesn't really enable preprogrammed trade runs. Trade command software is required to use the trade options. Three quick questions though How do you tell if a certain product is illegal? Where do I buy Trading Sats? The Free Trade Station at Argon has 0 in stock: The super shipyard in cloudbase south east through the east gate of ore belt iirc sells more ships than the station in argon prime i believe it sells all or almost all of them available check satellite factories instead of the equipment docks or trade stations.

And once again, and again, thank you very much: Posts are automatically archived after 6 months.

x3 reunion trading system extension

THE BEST CSGO TRADING EXTENSIONS! [USEFUL TRADING TOOLS]

THE BEST CSGO TRADING EXTENSIONS! [USEFUL TRADING TOOLS]

2 thoughts on “X3 reunion trading system extension”

  1. An-vil says:

    Jackal: The Complete Story of the Legendary Terrorist, Carlos the Jackal.

  2. andrearharuko49 says:

    Did you know that this author also writes books for children.

Leave a Reply

Your email address will not be published. Required fields are marked *

inserted by FC2 system